Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (2024)

Level RequirementDisciple of War or Magic
Item Level Requirement-
Item Level Sync-
Number of ParticipantsUp to four players
Time Limit60 minutes

* All floors after floor 100 are designed strictly as a challenge for players. As such, you cannot enter with a matched party. Furthermore, your Party KO count must be zero in order to enter.

Character Growth

Players will start the Palace of the Dead at level 1 regardless of their current class or job level. By defeating enemies that appear in the dungeon, players will be able to gain EXP and level their characters up to 60. Your Palace of the Dead level is not directly related to your level outside of the dungeon.
* Players currently on their free trial or who have not yet purchased FINAL FANTASY XIV: Heavensward will also be able to level their characters to 60 inside the Palace of the Dead.

Dungeon EXP

All enemies players encounter in the Palace of the Dead will give a fixed amount of EXP regardless of the number of members in your party or the difference in level between you and the enemy. Rested experience and experience bonuses will also be ignored.
* Attribute points will not be accounted for in the Palace of the Dead.

Actions

There will be no adjustments to or restrictions on any actions, additional actions, or statuses. However, players must first reach the required level in the dungeon to have access to them. Players will even have the opportunity to gain actions and statuses above their current level regardless of whether or not they have completed the necessary class or job quests.
* Please note that players who have entered the deep dungeon with a class will be restricted from using any job actions.

Aetherpool Gear

Players will be restricted to the use of an aetherpool arm and aetherpool armor when inside the Palace of the Dead. In addition to gaining levels, players must enhance these items as they progress through the dungeon. Note that aetherpool armor will take the appearance of your current gear upon entering the instance.
* Normal gear has no effect on your character's attributes inside Palace of the Dead.
* Aetherpool gear progress in Palace of the Dead is tracked separately to that of aetherpool gear in Heaven-on-High and Eureka Orthos.

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Strengthening Aetherpool Gear

Aetherpool gear can be enhanced by accessing silver coffers. These coffers appear randomly on each floor and after defeating certain enemies. When enhancing gear, there is a chance of failure that varies depending on the current level of your gear and the floor where the silver coffer is found. Aetherpool gear can be enhanced to a maximum strength of +99. In the event the strength of your aetherpool gear exceeds the maximum allowed by your current level, its attributes will be synced.

Gear Durability and Spiritbonding

Aetherpool gear is not subject to durability loss, nor can it gain spiritbond when inside the Palace of the Dead.
* This also applies to any gear equipped upon entering the instance.

Pomanders

Players will, on occasion, obtain pomanders from treasure chests within the Palace of the Dead. These items have various uses ranging from displaying the entire map of your current floor, to providing party members with beneficial effects. Up to three of each pomander can be held at any time. These items can be found in a shared inventory to be used by all party members.
* Normal items such as potions can still be used independently of this shared inventory.

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (2)

Pomanders cannot be taken outside of the Palace of the Dead. When in a matched party, they cannot be used after the completion of a set of floors. Pomanders that affect the map cannot be overwritten with the same item when their effect is already in play. Please note, however, that they will still be consumed upon use.

Certain pomanders can be used to transform the player into an enemy NPC. The effect lasts for one minute, and will grant the user a different attack for the duration.

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (3)Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (4)

Progression

Moving to Lower Floors

Floors are generated at random, and players may only progress by locating and activating the Cairn of Passage stone on each floor. These stones have three phases, and will always be inactive when arriving at a new floor. Before the stone can be fully activated, players must defeat the enemies that appear on the floor. As the phases progress, the color of the stone's map icon will change, and the perimeter around the stone will glow when it becomes fully activated.

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Resurrection

In addition to resurrection items and actions, players can use a Cairn of Return to raise all KO'd players. These stones, like the Cairn of Passage, have three phases of activation and can only be used when fully activated. The stone will be inactive when arriving at a new floor. Players must defeat the enemies that appear on the floor before the stone can be fully activated. As the phases progress, the color of the stone's map icon will change, and the stone itself will glow when it becomes fully activated.

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Traps and Floor Effects

As players progress, they will arrive at floors with traps that will be set off when walked across. These traps are invisible unless a player has a special item which can reveal their locations. In addition to traps, some floors have the below effects which may benefit or provide some challenge to the player's ability to progress:

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Status Effects
Some floors may inflict detrimental or beneficial statuses on players.

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (8)

Prohibited Magic or Special Actions
Some floors may prohibit certain actions.

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Floor Effect: Gloom
Some floors may have strengthened enemies.

Navigation Map

A special navigation map will be displayed, which can be used to progress through the rooms on a given floor. When any party member enters a room on the floor, the map will automatically update. The icons for the Cairn of Return and the Cairn of Passage will appear in their location on the map.
* Players can display or hide the map by pressing the M key. This is the same key for the Hold button to lock the map in position.
* The default navigational map will not be displayed in the Palace of the Dead.

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Cairn of Return

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (11)

Inactive

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Nearing activation

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (13)

Activated

Cairn of Passage

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (14)

Inactive

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (15)

Nearing activation

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (16)

Activated

Treasure Coffers

There are three types of treasure coffers which will randomly appear somewhere on the floor at the same time as enemies. While most of these coffers will give players various benefits, some will have traps, such as surprise enemy attacks.

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Gold Coffers
Gold Coffers may yield pomanders. The coffer will remain even if these items already exceed the inventory limit.

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Silver Coffers
Silver Coffers will strengthen aetherpool arms and armor. However, there is a possibility that the strengthening effects will not take hold even if players' weapons and gear are not at maximum level.
* Opening these coffers will have no effect if the players' weapons and gear are at their maximum level of strength.

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Bronze Coffers
Bronze Coffers may yield normal items such as potions or Gelmorran potsherd which can be exchanged for special items.

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (20)

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (21)South Shroud (X:25.0 Y:20.6)

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (22)E-Una-Kotor

The Accursed Hoard

While exploring the Palace of the Dead, players will, on occasion, discover hidden treasure known as the Accursed Hoard. Upon saving progress and exiting the Palace of the Dead, players can take this treasure to the Expedition Bishop at Quarrymill in the South Shroud to have it appraised and discover what lies within.

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (23)

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (24)South Shroud (X:25.1 Y:20.6)

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (25)Expedition Bishop

Uncovering the Accursed Hoard

Players must remain stationary at the location where the treasure is buried for a fixed period of time for the coffer to be unearthed.

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Before the Accursed Hoard can be discovered, players must first use the pomander of intuition to reveal its location on the map.

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Leaving the Palace of the Dead

If all party members are KO'd inside the Palace of the Dead, they will be removed from the instance.
* Unlike other dungeons, players cannot choose to return to the floor entrance if they are KO'd.

Deep Dungeon - The Palace of the Dead | FINAL FANTASY XIV, The Lodestone (2024)

FAQs

Does gear matter in Palace of the Dead? ›

* Normal gear has no effect on your character's attributes inside Palace of the Dead.

Who is the boss in Palace of the Dead Level 20? ›

Spurge: (L20 Boss) - Two Palace Hornets will spawn together at regular intervals. Pop succubus form if solo and bring them down fast. Otherwise the damage will overwhelm you, even though the stings are no longer directly fatal at this level.

Is it hard to solo Palace of the Dead? ›

Clearing Palace of the Dead solo relies entirely on a player's individual skill, and can therefore be a welcome change of pace for those who are used to the standard eight player content of Savage and Ultimate raids. However, it is easy for some players to become frustrated or burnt out when attempting to clear.

What do you get for completing Palace of the Dead? ›

Players will receive experience, gil, and/or Allagan tomestones upon leaving the deep dungeon. If all party members are KO'd inside the Palace of the Dead, they will be removed from the instance and duty fails.

Can you finish Palace of the Dead at level 40? ›

Even if you level higher they'll force you down to 40. The basic enemies don't go higher than 45 so don't stress. Bonus enemies ("neutral" super monsters mostly) and some bosses will be 50. It's meant to be conquered completely at 40 though.

When should you do Palace of the Dead? ›

It's best to do palace of the dead as the last thing you do in chapter 4 before you beat the game and go into CODA.

How good is PotD for leveling? ›

PotD is a pretty good way to hit 50. As are the DR's available to you. Depending on your role, running the highest level exp dungeon a number of times may be faster than PotD. Just be sure that with PotD, you are not just doing 51-60 over and over.

How many aetherpool grips do you need? ›

Aetherpool Weapons Checklist for FFXIV Free Trial
Weapon NameClassItems Required
Padjali GreatswordDark Knight3 Aetherpool Grips
Padjali GunbladeGunbreaker3 Aetherpool Grips
Padjali SpearLancer3 Aetherpool Grips
Padjali War ScytheReaper3 Aetherpool Grips
53 more rows

How to get kinna trident? ›

First, you need to clear 100 floors of Palace of the Dead. Then, you turn in three Aetherpool Grips for a Padlaji weapon, then six more alongside that same Padlaji weapon for the Kinna weapon from E-Una-Kotor. Aetherpool Grips require you to give up 10 levels each of your Aetherpool weapon and armor.

How do you get Lux Anima weapons? ›

After you finish taking down all those bosses, buy one Archaic Enchanted Ink for 500 Poetics from Auriana in Mor Dhona, Hismena in Idyllshire, or the Rowena's Representative NPCs in Ishgard, Gridania, Limsa Lominsa, and Ul'dah. Turn in your weapon and the ink to Ardashir to get your finalized Lux weapon!

Who is the girl in Palace of the Dead? ›

Edda, also known by the epithets Edda Pureheart and Edda Blackbosom, is a non-player character from Final Fantasy XIV. She is an adventurer who appears in the main story and reappears later in the optional story of the Tam-Tara Deepcroft (Hard Mode). Following this, she returns in the story of the Palace of the Dead.

How many levels are in Palace of the Dead Tactics Ogre? ›

There's 115 floors in the Palace of the Dead, only 100 are available before the Postgame though. You need to search for a secret door on level 3 but if you past level 3 the story enemies will start scaling in level with you, so its probably better to leave that until you've beaten the game.

What is Aetherpool gear? ›

Aetherpool weapons are the arms used in the Deep Dungeons, Palace of the Dead and Heaven-on-High. In PotD, the glowing white arms are called Padjali Weapons, while the higher leveled red versions are called Kinna Weapons.

References

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